PENGEMBANGAN PERANGKAT PEMBELAJARAN UNTUK MENGUKUR COMPUTIONAL THINKING PADA MATERI PECAHAN DI KELAS IV SD NEGERI 060911

  • Siti Sarah Sinaga Universitas Muslim Nusantara Al-Washliyah
  • Abdul Mujib Universitas Muslim Nusantara Al-Washliyah
Keywords: b

Abstract

Computational thinking is a way of understanding and solving complex problems using

computer science techniques and concepts such as demonstration, pattern recognition,

abstraction and algorithms and is seen by many experts as one of the abilities that

supports many dimensions of education. This research aims to produce valid and practical

learning tools and to measure Computational Thinking in fractional material in class IV of

SD Negeri 060911. To evaluate students' computational thinking abilities in fractional

material in class IV of SD Negeri 060911. In this research qualitative research methods

will be used. with the type of Research and Development (R&D) research. Data collection

methods include observation, interviews. The validity of learning tools is tested through

validation of teaching modules by material experts and learning method experts, as well as

validation of LKPD by material experts. Based on the validation results, the teaching

module obtained a score of 80%, which indicates the "Very Appropriate" category. The

learning tools developed and implemented consist of teaching modules and Student

Worksheets (LKPD). The average pre-test score before using the device was 53.85, while

the average post-test score after using the device increased to 81.35. Based on the results

of development research, it can be concluded that based on the validation results, the

teaching module received the "Very Appropriate" category. The practicality of learning

tools is assessed from student and teacher responses after implementation. Data shows

that learning tools have a positive influence on students' computational thinking abilities.

Meanwhile, the student response questionnaire showed a feasibility score of 78.24%. The

average pre-test score before using the device was 53.85 while the average post-test score

after using the device increased to 81.35.

References

ribadi, B.(2020). Desain dan

Pengembangan Program

Pelatihan Berbasis

Kompetensi.Jakarta : Kencana

the Australian National

Curriculum: A cultural, cognitive

and sociopolitical evaluation.

Curriculum Perspectives

Matondang, Z., Djulia, E., Sriadhi, S., &

Simarmata, J.(2019). Evaluasi

Hasil Belajar

Mulyatiningsih, E. (2011). Riset

Terapan: Bidang Pendidikan dan

Teknik. Yogyakarta: UNY Press

Mardiah dan Syarifuddin.(2007), Model-

Model Evaluasi Pendidikan

Jurnal Pendidikan & Konseling.

Fianingrum, F., Novaliyosi., Nindiasari,

H., & Syamsuri. (2022).

Efektivitas Model Pembelajaran

Flipped Classroom terhadap

Pembelajaran Matematika.

Nugroho, T., & Narawaty, D. (2022).

Kurikulum 2013, Kurikulum Darurat,

dan Kurikulum Prototipe (2020-2021)

Atau Kurikulum Merdeka (2022) Mata

Pelajaran Bahasa Inggris: Suatu Kajian

Bandingan.

Hamzah, dkk. (2014). Variabel

Penelitian dalam Pendidikan dan

Pembelajaran. Jakarta: PT. Ina

Publikatama.

Humaeroh & Dewi (2021). Peran

Pendidikan Kewarganegaraan

Era Globalisasi Dalam

Pembentukan Krakter Siswa.

Kosasih, E. (2021). Pengembangan

Bahan Ajar. Jakarta: PT. Bumi

Aksara.

Lowe, K., & Yunkaporta, T. (2013). The

inclusion of Aboriginal and

Torres Strait Islander content in

Published
2025-08-01
How to Cite
Siti Sarah Sinaga, & Abdul Mujib. (2025). PENGEMBANGAN PERANGKAT PEMBELAJARAN UNTUK MENGUKUR COMPUTIONAL THINKING PADA MATERI PECAHAN DI KELAS IV SD NEGERI 060911. Didaktik : Jurnal Ilmiah PGSD STKIP Subang, 11(02), 230 - 238. https://doi.org/10.36989/didaktik.v11i02.7532