PENERAPAN MEDIA MISTERI BOX UNTUK MENINGKATKAN HASIL BELAJAR PPKN DAN KEAKTIFAN SISWA DI KELAS III SDN RAPPOJAWA KOTA MAKASSAR

  • Nur Zahara Harun Universitas Muhammadiyah Makassar, Indonesia
  • Abdul Azis Universitas Muhammadiyah Makassar, Indonesia
  • Musdalifah Syahrir
Keywords: Learning Outcomes, PPKn, Activeness, Mystery Box Media

Abstract

The purpose of this study was to determine the improvement in PPKn

learning outcomes and student activeness through the use of mystery box media

in grade III of SDN Rappojawa, Makassar City. The research conducted was a

classroom action research (CAR). This research was conducted in two cycles

consisting of planning, implementation, observation, and reflection, which included

four meetings. The subjects of this study were 21 grade III students of SDN

Rappojawa, Makassar City, consisting of 11 boys and 10 girls. Data collection

techniques were observation, testing (evaluation), and documentation. The data

obtained were then analyzed using quantitative and qualitative descriptive

analysis.

The results achieved quantitatively are (1) Increased PPKn learning

outcomes through the application of mystery box learning media for third-grade

students at SDN Rappojawa, Makassar City experienced an increase where the

average value obtained by students after taking the final test from cycle I to cycle II

after the application of the learning model increased from 59.3 in cycle I to 87.9 in

cycle II. The PPKn learning mastery of third-grade students at SDN Rappojawa,

Makassar City also increased. In cycle I, from 9 (42.8%) students to cycle II as

many as 21 (100%) students achieved learning mastery and classical learning

mastery was achieved, namely 70%. (2) The increase in student activity through

the application of mystery box learning media in third grade students at SDN

Rappojawa, Makassar City experienced an increase where the percentage of

student activity in cycle I was 8 students or 38% in the active category, 5 students

or 24% in the less active category, and 8 students or 38% in the inactive category.

While the percentage of student activity in cycle II was 17 students or 81% in the

very active category, 4 students or 19% in the active category. The conclusion is

that the mystery box media can improve PPKn learning outcomes and the activity

of third grade students at SDN Rappojawa, Makassar City.

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Published
2025-07-31
How to Cite
Nur Zahara Harun, Abdul Azis, & Musdalifah Syahrir. (2025). PENERAPAN MEDIA MISTERI BOX UNTUK MENINGKATKAN HASIL BELAJAR PPKN DAN KEAKTIFAN SISWA DI KELAS III SDN RAPPOJAWA KOTA MAKASSAR. Didaktik : Jurnal Ilmiah PGSD STKIP Subang, 11(02), 230 -243. https://doi.org/10.36989/didaktik.v11i02.7522