PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF PENGENALAN SATWA LANGKA YANG DILINDUNGI DI INDONESIA BERBASIS AUGMENTED REALITY

  • Rifda Choirunnisa Universitas Muhammadiyah Jakarta
  • Apri Utami Parta Santi Universitas Muhammadiyah Jakarta
Keywords: Learning Media, Science, Interactive

Abstract

This research is motivated by the need for digital learning media that is attractive,
easy to use, and able to facilitate students' understanding of the material in
learning Natural and Social Sciences (IPAS). The purpose of the research is to
develop interactive learning media based on Augmented Reality on the material
"Introduction to endangered species protected in Indonesia" in Elementary
Schools. The method used in this research is Research and Development (R&D)
with the DDD-E development model (Decide, Design, Develop, Evaluate). The
data collection technique used in this research is a questionnaire instrument. This
learning media has been validated by material experts, language experts, and
media experts, and tested on teachers and sixth grade students at SDN
CILANDAK BARAT 07. The results of the study show that the learning media is in
the very valid and very practical category, evidenced by the validation
questionnaire by media experts obtaining a score of 96% very valid, material
experts obtaining a score of 92% very valid, and language experts obtaining 95%
very valid, as well as the results of the questionnaire by teachers obtaining 96%,
student response questionnaires in small groups 83% and large groups obtaining
90% with a very practical category. Thus, this Augmented Reality-based learning
media is very valid and very practical to be used as an alternative in the science
learning process, especially in the introduction of endangered species protected
in Indonesia to increase students' interest, motivation, and understanding of the
material presented.

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Published
2026-04-13
How to Cite
Choirunnisa, R., & Parta Santi, A. U. (2026). PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF PENGENALAN SATWA LANGKA YANG DILINDUNGI DI INDONESIA BERBASIS AUGMENTED REALITY. Didaktik : Jurnal Ilmiah PGSD STKIP Subang, 12(02), 150 - 166. https://doi.org/10.36989/didaktik.v12i02.12433