Pengembangan Media DIA-VAR (Diorama Variasi Augmented Reality) Menggunakan Assemblr Edu pada Kelas IV Sekolah Dasar
Abstract
This study aims to develop and determine the potential feasibility of the DIA-VAR
(Diorama Variation Augmented Reality) learning media using the Assemblr Edu
platform for the subject matter of Diverse Landforms and their relation to
Professions in Grade IV of Elementary School. The necessity of this media
emerged from an analysis identifying low student engagement and the limited use
of interactive digital technology in visualizing abstract IPAS (Science and Social
Studies) concepts. The development process follows the systematic ADDIE model
(Analysis, Design, Development, Implementation, and Evaluation). The final
product is designed to combine a physical diorama with interactive Augmented
Reality (AR) features. This study’s primary objective is to produce a media that is
theoretically valid, highly practical, and provides an effective, contextual solution to
enhance students' comprehension and motivation toward IPAS material
References
Design: The ADDIE approach.springer. (Asumsi: Mengacu pada
buku atau publikasi tentang model
ADDIE).
Muhammad, F., & Rahmawati, S.
(2023). Pemanfaatan Augmented
Reality dalam Media Pembelajaran
untuk Meningkatkan Motivasi Belajar
Siswa Sekolah Dasar. Jurnal Inovasi
Pendidikan, 8(1), 45-56. (Asumsi:
Mengacu pada artikel jurnal tentang
AR).
Sardiman, A. M. (2021). Interaksi dan
Motivasi Belajar Mengajar. Rajawali
Pers. (Asumsi: Mengacu pada buku
klasik tentang motivasi belajar).
Uno, H. B. (2020). Teori Motivasi dan
Pengukurannya: Analisis di Bidang
Pendidikan. Bumi Aksara. (Asumsi:
Mengacu pada buku tentang teori
pembelajaran dan karakteristik
siswa).











