ANALISIS KEBUTUHAN PENGEMBANGAN VIDEO PEMBELAJARAN MATA KULIAH PROGRAM LINIER
Abstract
Linear Programming is a course under the scope of algebra that must be mastered by mathematics education students. The low ability to solve linear programming problems can affect student performance when they become a teacher. This study aims to analyze the need for developing learning videos in Linear Programming courses for students of the Mathematics Education Study Program. The method used is development research which consists of Preliminary Analysis, Product Prototype, and Assessment. The research subjects were 30 students in the 7th semester of mathematics education and had attended online Linear Programming lectures in the previous semester. Data were collected by conducting written tests, questionnaires, and interviews and analyzed quantitatively descriptively. The results of the written test analysis showed that the students' ability to solve linear programming problems was low. Based on interviews, it is also known that students are not enough just to learn through modules and virtual meetings. Students tend to need learning videos/records to repeat explanations when studying the material independently. Therefore, there is a great need for learning videos that can optimize online learning of Linear Programming courses.
Metrics
References
Agustiningsih, N., & Pamungkas, S. (2018). Analisis Kebutuhan Pengembangan Media Pembelajaran Video Candi Muara Jambi Berbasis Sejarah Lokal Pada Mata Kuliah Sejarah Indonesia. Diakronika, 18(1), 54–64. https://doi.org/10.24036/diakronika/vol18-iss1/62
Annur, M. F., & Hermansyah, H. (2020). Analisis Kesulitan Mahasiswa Pendidikan Matematika dalam Pembelajaran Daring pada Masa Pandemi Covid-19. Jurnal Kajian, Penelitian Dan Pengembangan Kependidikan, 11(2), 195–201.
Apsari, R. A., Sariyasa, Prayitno, S., Wulandari, N. P., & Triutami, T. W. (2020). Analisis Kebutuhan Pengembangan Buku Ajar English For Mathematics. Jurnal Pendidikan Dan Kebudayaan Missio, 12(2), 80–86.
Candralaela, F., Jubaedah, Y., & Ningsih, M. P. (2017). Penerapan Video Pembelajaran Untuk Peningkatan Kompetensi Pekerjaan Sosial Pada Peserta Didik Di Smkn 15 Bandung. FamilyEdu: Jurnal Pendidikan Kesejahteraan Keluarga, 4(2), 82–92.
Fadhli, M. (2015). Pengembangan Media Pembelajaran Berbasis Video Kelas IV Sekolah Dasar. Jurnal Dimensi Pendidikan Dan Pembelajaran, 3(1), 24–29. https://doi.org/10.24269/dpp.v3i1.157
Lu’luilmaknun, U., Salsabila, N. H., Junaidi, J., Wulandari, N. P., & Apsari, R. A. (2020). Pemanfaatan Media Pembelajaran Matematika Berbasis Teknologi : Persepsi Siswa Sma. Mathematic Education And Aplication, 2(1), 1–7.
Nasrah, N., & Muafiah, A. (2020). Analisis Motivasi Belajaar dan Hasil Belajar Daring Mahasiswa Pada Masa Pandemik Covid-19. Jurnal Riset Pendidikan Dasar, 3(2), 207–213.
Nurrita, T. (2018). Pengembangan Media Pembelajaran untuk Meningkatkan Hasil Belajar Siswa. Misyikat, 3(1), 171–187.
Nurwahidah, C. D., Zaharah, Z., & Sina, I. (2021). Media Video Pembelajaran dalam Meningkatkan Motivasi dan Prestasi Mahasiswa. Rausyan Fikr : Jurnal Pemikiran Dan Pencerahan, 17(1), 118–139. https://doi.org/10.31000/rf.v17i1.4168
Plomp, T., & Nieveen, N. (2010). An introduction to educational design research. Axis Media-ontwerpers.
Purbayanti, H. S., Ponoharjo, P., & Oktaviani, D. N. (2020). Analisis Kebutuhan Video Pembelajaran Matematika pada Pandemi Covid-19. JIPMat, 5(2), 165–172. https://doi.org/10.26877/jipmat.v5i2.6693
Purwanti, B. (2015). Pengembangan Media Video Pembelajaran Matematika dengan Model Assure. Jurnal Kebijakan Dan Pengembangan Pendidikan, 3(1), 42–47. http://ejournal.umm.ac.id/index.php/jmkpp/article/view/2194
Ridha, M., Firman, & Desyandri. (2021). Efektifitas Penggunaan Media Video pada Pembelajaran Tematik Terpadu di Sekolah Dasar Saat Pandemi Covid-19. Jurnal Pendidikan Tambusai, 5(1), 154–162. https://jptam.org/index.php/jptam/article/view/925
Salsabila, N. H., Wulandari, N. P., Lu'luilmaknun, U., Triutami, T. W., & Handican, R. (2020). Pandangan Mahasiswa Pendidikan Matematika : Apakah Siswa akan Mudah Belajar dengan Permainan Edukasi? Jurnal Karya Pendiidkan Matematika, 7(2), 1–5.
Supriyono. (2018). Pentingnya Media Pembelajaran untuk Meningkatkan Minat Belajar Siswa SD. Edustream: Jurnal Pendidikan Dasar, II(1), 43–48. https://journal.unesa.ac.id/index.php/jpd/article/view/6262/3180
Wulandari, N. P., Novitasari, D., Junaidi, J., & Baidowi, B. (2021). Pandangan Mahasiswa: Pentingnya Kemampuan Information and Communication Technology (ICT) bagi Calon Guru Matematika. Jurnal Pendidikan Matematika, 9(3), 266–275. https://doi.org/http://dx.doi.org/10.23960/mtk/v9i3.pp266-275
Wulandari, N. P., Safitri, A. S., Apsari, R. A., Junaidi, J., & Lu’luilmaknun, U. (2020). Pengembangan Lembar Kegiatan Siswa untuk Meningkatkan Kemampuan Number Sense Siswa. SAP (Susunan Artikel Pendidikan), 4(3), 215–222. https://doi.org/10.30998/sap.v4i3.6284